Monday, April 16, 2012

my VRSL weekly report #04

+ finally replace spline render with linear for connection
+ add delete node option
+ add multiple input type for inputs of nodes
+ add lighting functionality node (diffuse, specular, ... )
+ add code tab for generated shader file check
+ fix some bug about input type check
+ fix some resolve result of each node bug
thanks every one for pushing me forward !

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